So, the pop-up book media on animal life cycles deserve to be used with excellent qualifications in the learning process. The analysis results show that the developed pop-up book media received excellent qualifications from experts and students. The technique used in analyzing the data is descriptive qualitative and quantitative analysis. The method and instrument used is the twig scale. The instrument used to collect data is a questionnaire. The methods used to collect data are observation, interviews, and questionnaires. The subject of this research is one material, design, media expert, two practitioners, and five students. This type of research is development research. The purpose of this study was to develop a pop-up book on the topic of animal life cycles. Therefore, it is necessary to develop suitable media in learning. Keywords: PKn, Cooperative learning type Jigsaw, student’s social skill.ĭownload Buku Bahasa Inggris SD Kelas 1 - 6 Pdf yang dapat rekan-rekan download langsung secara gratis.The lack of teacher creativity in developing learning media that is by the characteristics of students makes learning less than optimal. It can be concluded that this cooperative learning type Jigsaw can improve the social skill of the students and the result of the student learning of SDN 6 Mataram. The result of the data analysis descriptively is obtained the effective cooperative skill with the average of RP 1 = 3.6 and RP 2 = 3.5. Based on the data analysis it is found that the result of the study is in the form of learning materials, activity and social skill of the students is good and reliable. (3) Implementation of the learning in the real class. (2) Implementation of the learning in the try-out class. At this stage, validation from experts is conducted in each learning materials. The implementation of the study consists of three stages i.e., (1) Compilation of learning materials covering learning plan ( RP), student book, student activity sheets ( LKS), gratings, items test of learning result ( THB). Those learning materials are tried-out by valuators and later tried-out twice at 39 fourth class students of SDN 15 Mataram in the year of 2008/2009 and at 36 student of SDN 6 Mataram. This research is the development of learning material of 4-D model, which is produce the learning materials covering: learning plan, student book, student activity sheet and the result of testing learning.
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